A shading network is a collection of connected rendering nodes that defines how colors and textures contribute (usually with lights) to the final look of surfaces (materials). A shading network typically consists of any number of connected rendering nodes plugged into a shading group node. (For more information about render nodes.A good portion of your time building shading networks is spent connecting node attributes to each other and adjusting node attributes to describe what a surface should look like and how it should be positioned।
The first step to successful pencil shading is to control the movement of your pencil, making sure that every mark you make on the paper works towards creating the shading or modeling effect that you want। The following pages offer a few tips to get you started। To begin with, decide whether you want to use the point or side of the pencil to shade with.
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